Polysplines converts a controlling net of points into a surface and its B-rep.
PolySpline surfaces are,
- by default, curvature continuous;
- fully .step-compatible polynomial;
- support various corner and boundary rules.
While quad meshes with isolated EVs up to valence 8 are preferred, other irregularities are supported, and the code is robust for general polyhedral input nets.
PolySplines is a C++-based dll available for all major operating systems.
Commercial licensing available.
Corner and Boundary options
Polyhedral net (top)
PolySpline surface (bottom): Gray: regular , Green: extraordinary point, Cyan: T0, Yellow: T1-juntion
PolySpline option in Plasticity